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EXhack
04-11-2006, 08:07 PM
Speaks for itself, two massive planet destroyers in a colossal space battle. Read the extras that each behemoth has.

Read the first few posts before posting. I posted a wiki article.

Rice Ball
04-11-2006, 08:52 PM
Does it only matter which reachs the other first, for example Death Star can also attack other ships as well as planets.

Etude
04-11-2006, 11:44 PM
GENESIS wins this with ease. Tie Fighters are just grunts to Gundams and as anyone who has seen any recent Gundam Series would know...Gundams >>>>>>>>>>>>>>>>> any amount of Grunts, everything else is just Plot Device. The design of the Death Star is pretty shitty.

If their beams collide, however, Death Star wins.

EXhack
04-12-2006, 10:02 AM
^ GENESIS has typical ZAFT mobile suits and one Gundam.

Reznor
04-12-2006, 10:16 AM
GENESIS has better infantry, but Death Star blows shit up better.

This is a battle of detection being as one super-shot kills.

Any stats on range of detection and fire?

EXhack
04-12-2006, 11:08 AM
GENESIS
(Gamma Emission by Nuclear Explosion Stimulate Inducing System) is a huge gamma ray laser built under the orders of Patrick Zala as ZAFT's ultimate weapon. GENESIS uses multiple nuclear devices with Neutron Jammer Cancellers to produce a massive burst of gamma radiation, which is reflected back by an external alignment mirror and focused by a second mirror into a laser beam. This laser is sufficiently powerful that if it were to hit the Earth, a great part of the surface would be destroyed and nearly all life on the planet would be exterminated. The external mirror is reduced to a radioactive scrap in the blast and must be replaced for another shot to be fired. GENESIS is also protected by multiple layers of Phase Shift armor and can be concealed by Mirage Colloid. The weapon is stationed behind the ZAFT space fortress Jachin Due and thus protected by not only the station but also by a huge ZAFT fleet.

GENESIS is first deployed in September C.E. 71 after the nuclear attack of the Earth Alliance on ZAFT’s other space fortress, Boaz. With its first shot it destroys a great part of the Alliance’s fleet and thus forcing them to retreat for a short time. On the next day the superweapon fires its second shot on the Ptolemaeus lunar base not only destroying it completely but also wiping out over half of the Earth Alliance reinforcements fleet. The third shot is intended by Patrick Zala to fire on Earth (the target being Washington D.C., the capital of the Atlantic Federation) but before it is able to fire, Patrick’s son Athrun Zala flies with his ZGMF-X09A Justice inside the weapon, where he detonates his unit, thus destroying the huge weapon shortly before it is able to emit the destructive burst. Only a small amount of energy is emitted which destroys the badly damaged ZGMF-X13A Providence.

Originally GENESIS was intended to be used as a propulsion system for ships to reach far away places in the solar system.

Death Star
The Galactic Empire's ultimate terror weapon, the Death Stars were mobile battle stations that mounted a directed superlaser weapon capable of completely destroying a planet with a single shot. Planetary shields that could have held off entire Imperial fleets were ineffective against such a weapon. The first Death Star held 27,048 officers, 774,576 crew including troopers, pilots and officials, 400,000 support workers and over 25,000 Imperial stormtroopers. It also carried assault shuttles, Skipray Blastboats, strike cruisers, drop ships, land vehicles, and support ships as well as 7,200 TIE fighters. For surface protection it sported 10,000 turbolaser batteries, 2,500 ion cannons and at least 700 tractor beam projectors, plus, of course, the superlaser. Even without the primary weapon, the Death Star carried enough troops and ships to occupy an entire star system by force.
The second Death Star corrected several flaws of the original design. The two-meter exhaust vent that doomed the first station was replaced with millions of millimeter wide tubes, each designed to seal if excess energy was detected. The second station also boasted far more turbolaser batteries with redesigned targeting systems, allowing them to target starfighters more easily. The greatest concentration of turbolasers was located near the Emperor's throne tower.

Many of the Star Wars games are concerned with the Death Star's destruction, or the theft, protection, and transmission of its plans by the Rebel Alliance, prior to the Battle of Yavin.

Fan Speculation
It has been calculated[4] that overcoming the gravity holding together an Earth-sized planet takes on the order of 1032 joules of energy, or roughly the total output of the sun in a week. More detailed estimates place the violent destruction of Alderaan as requiring 1.0x1038[5]-1.2x1039[6] joules of energy, or on the order of millions of times more than necessary to permanently break apart the planet. This is equivalent to 1.1x1018 − 1.3x1019 tonnes of resting matter converted directly into energy (per Albert Einstein's E=mc² formula). This is not to be confused with energy-TNT equivalence). This massive quantity of fuel leads to obvious problems if storage is considered. If the energy is produced by matter-antimatter annihilation with the reagents being stored in a sphere with density 1tonne / m3, this would give a ball of matter and antimatter fuel between 1300-2900 km in diameter. Even the 1032 joules estimated as the minimum to destroy a planet would require a 13 km globe of such fuel. Conservation of momentum also causes interesting problems for this weapon system; these and other problems lead to dissent[7] among some fans, who dispute that the Death Star's reactor could (or did) supply this quantity of energy.

Calculations have also been made for the destruction of the moon of the planet Kessel by the prototype Death Star; assuming it to be similar in size and composition to Earth's moon, this would require 1029 joules. Star Wars Technical Commentaries on the Death Stars

In terms of carrying out the mission of destroying a planet, megastructure battle stations are notably inefficient. A variety of easier methods are available[8]. A rock of any significant size hitting an inhabited planet at relativistic speeds will at best burn away the biosphere, and probably shatter the mantle just as dramatically as the Death Star's superlaser. Another substantially less troublesome method is to simply push the planet into its primary.

However, the Death Star was intended as a weapon of terror, the threat of its use acting as a deterrent to star systems who defy or displease the Empire - a policy known as the Tarkin Doctrine. While modifying an asteroid's orbit would be an effective way to wipe out life on a planet, it wouldn't have the same psychological impact as a weapon of the Death Star's magnitude being deployed. Planetary shields, seen in the Expanded Universe,, may also be the reason for deploying the Death Star rather than kinetic weapons. Such shields, designed to withstand planetary bombardments, may also deflect asteroid impacts


That's all of it.

Etude
04-12-2006, 11:12 AM
So GENESIS doesn't have Raider, Forbidden, and Calamity?

Reznor
04-12-2006, 12:57 PM
Death Star is much more powerful.

Death Star destroys the planet, Genesis destroys part of it and most of its people.

Death Star beam >> Genesis beam

BUT either one's beam can adequately destroy the other one. Both remain insta-kills (100 x overkill makes no difference)

If they can get it to a squadron battle, GENESIS wins. If not, it's which one detects the other first. Sith Lords probably can do that, so DS wins this scenario.

Azure-kun
04-12-2006, 01:09 PM
wait gundom!

doesn't death star have a Drive system that warps him for blwoing shit up?



I dont rember GENESIS having that abblity.

the death star seem to have alot more "boom" in it's system then Genesis considering that Genesis dosnt carry that much of a heavy load.

Overall recharge time of death star+4 Original Gundomwing villains=winner.