syarul
11-23-2005, 03:41 AM
Syarul's guide to Coloring
http://img.photobucket.com/albums/v665/syarul/manga%20tutorial/shading/itachi.jpg
I decided to make this tutorial after a few ppl ask me how I do my shading. Though I'm not that good enough, sharing the same interest would benefit us each other. I try to make it simple and plain since it's a pain to read a long technical stuffs and we are not that bright to understand such thing. So straight to the point.
Note: this tutorial is not about drawing, if you want to draw find the tutorials somewhere else, NF boards have plenty of them.
Requirements:
Tablet
Photoshop (CS2 recomended)
First, terminology. You should know this when I define them.
Gradient - color falloff, from light value to dark value
Hue - Variations in color. Everything has hue a bit on them, we only need to know where to put it
Saturation - Saturated or less saturated, neon color is simple way to define a very saturated color.
Specular - highlight, a spot where a surface totally bounce the light source directly into our eyes.
Ambient - part of surface backing the light source, always in darker value but may differ from type of surface it is. (i.e Skin)
Reflect - surface may reflect light like water or mirror, Normal surface also reflect light though the value is little and it's called Radiosity.
Since we always doing this 3 types of shading when doing characters, i decided to devide them
1. Metal (especially for head protector and metal stuffs like kunai and shuriken)
2. Cloth (Flack Jacket, normal clothing)
3. Skin shading(including eyeballs)
Base Coloring and Setting Up Palette
I used the manga scanline as the base since this guide is about shading after all.^^ This image was nice since it has most aspect in the pic metals, eyes, skin, cloth and rocks. First do this in photoshop set the layer like this. Copy/cut the original image into a new layer and set as multiply. Then create an under layer and rename it "base color" layer.
http://img.photobucket.com/albums/v665/syarul/manga%20tutorial/shading/set_multiply.jpg
Next we need to know what brushes to use. So this are 4 type of brushes I always used. The first three is default ps brushes of the hard round variant. The fourth type is a custom made by removing all dynamic feats on the brush. There is icon to the top right called "Toggle The Brushes Palette". Uncheack all value there and click on "create new brushes".
http://img.photobucket.com/albums/v665/syarul/manga%20tutorial/shading/brushes.jpg
Next make a layer on top multiply and rename it to palette. This one is optional. So collect what color you prefer before shading the character. Then start base coloring. Leave head protector for now and black areas like cloak, nails and stones over Itachi. White lines on Itachi cloak also will be remove later so leave it.
http://img.photobucket.com/albums/v665/syarul/manga%20tutorial/shading/palette.jpg
nuff said, base coloring. Use type 4 brush.
http://img.photobucket.com/albums/v665/syarul/manga%20tutorial/shading/basecolor.jpg
This time make another layer on top base color and name it "shade". Now pick the skin base color and get a bit darker value of it and paint on shade layer area which you think is the ambient part of Itachi skin. Define your source of light since it would guide your shading/coloring better. I decided for me from top left of the image. Use brush type 1~3.Then, leave it as it is for now and we shall come back refining the skin layer again later.
http://img.photobucket.com/albums/v665/syarul/manga%20tutorial/shading/itachi.jpg
I decided to make this tutorial after a few ppl ask me how I do my shading. Though I'm not that good enough, sharing the same interest would benefit us each other. I try to make it simple and plain since it's a pain to read a long technical stuffs and we are not that bright to understand such thing. So straight to the point.
Note: this tutorial is not about drawing, if you want to draw find the tutorials somewhere else, NF boards have plenty of them.
Requirements:
Tablet
Photoshop (CS2 recomended)
First, terminology. You should know this when I define them.
Gradient - color falloff, from light value to dark value
Hue - Variations in color. Everything has hue a bit on them, we only need to know where to put it
Saturation - Saturated or less saturated, neon color is simple way to define a very saturated color.
Specular - highlight, a spot where a surface totally bounce the light source directly into our eyes.
Ambient - part of surface backing the light source, always in darker value but may differ from type of surface it is. (i.e Skin)
Reflect - surface may reflect light like water or mirror, Normal surface also reflect light though the value is little and it's called Radiosity.
Since we always doing this 3 types of shading when doing characters, i decided to devide them
1. Metal (especially for head protector and metal stuffs like kunai and shuriken)
2. Cloth (Flack Jacket, normal clothing)
3. Skin shading(including eyeballs)
Base Coloring and Setting Up Palette
I used the manga scanline as the base since this guide is about shading after all.^^ This image was nice since it has most aspect in the pic metals, eyes, skin, cloth and rocks. First do this in photoshop set the layer like this. Copy/cut the original image into a new layer and set as multiply. Then create an under layer and rename it "base color" layer.
http://img.photobucket.com/albums/v665/syarul/manga%20tutorial/shading/set_multiply.jpg
Next we need to know what brushes to use. So this are 4 type of brushes I always used. The first three is default ps brushes of the hard round variant. The fourth type is a custom made by removing all dynamic feats on the brush. There is icon to the top right called "Toggle The Brushes Palette". Uncheack all value there and click on "create new brushes".
http://img.photobucket.com/albums/v665/syarul/manga%20tutorial/shading/brushes.jpg
Next make a layer on top multiply and rename it to palette. This one is optional. So collect what color you prefer before shading the character. Then start base coloring. Leave head protector for now and black areas like cloak, nails and stones over Itachi. White lines on Itachi cloak also will be remove later so leave it.
http://img.photobucket.com/albums/v665/syarul/manga%20tutorial/shading/palette.jpg
nuff said, base coloring. Use type 4 brush.
http://img.photobucket.com/albums/v665/syarul/manga%20tutorial/shading/basecolor.jpg
This time make another layer on top base color and name it "shade". Now pick the skin base color and get a bit darker value of it and paint on shade layer area which you think is the ambient part of Itachi skin. Define your source of light since it would guide your shading/coloring better. I decided for me from top left of the image. Use brush type 1~3.Then, leave it as it is for now and we shall come back refining the skin layer again later.