PDA

View Full Version : GFX Terms


PATMAN
04-26-2005, 05:35 PM
Yep, so heres a thread about all the GFX terms.

Stock= The picture
Render= a 3D object
Font= The text
Typo= Text and color
color= color
Blending= Stock to bg comparison, how it blends into the BG.
Opacity= seing through objects
Hue and Saturation= Color
Color Balance= Advance Coloring
Brushing= Backgroung, brush is an instrument to make a background
BG= background

i can't think of more, please post if you know any more

StoneWalker
04-26-2005, 06:05 PM
color = coloUr, and you're suppose to be Canadian? I don't believe it XD


[edit]

CnC: Comments and Critisizm (so many people don't know that)
WIP: Work in progress
Vector: Something that is "vectorized." ...oh god, just click here (http://img197.exs.cx/img197/9208/ascendingbeast3uk.png) for an example XD
Contrast: bumping up the contrast makes the picture notably brighter and can limit colours. Lowering it darkens the colour scheme
Saturation: dramatically brightens the dominant colour
Desaturation: converts to grayscale

can't think of anymore off the top of my head T__T

rokkudaime
04-26-2005, 06:27 PM
Yo stone, do you do a lot of GFX stuff, I only see ur paintings.

Kalmah
04-26-2005, 06:31 PM
Ripping= Stealing GFX thats not yours

StoneWalker
04-26-2005, 06:38 PM
Yo stone, do you do a lot of GFX stuff, I only see ur paintings.

Just 'cause I only paint doesn't mean I'm stewpeed :mad

(heheheh j/k, I work with 3D apps when I have to do 'work' work XD)

3D app: Any program that lets you manipulate and create 3D objects (3D Studio Max, Maya, Lightwave, Softimage, Blender, etc.)

Open-source: (I don't think this is used alot around here, but..): a program that allows you to edit its components to your liking.
The Source Code is available for people who want to make these changes.
Example: GimpShop

rokkudaime
04-26-2005, 06:41 PM
No offence intended, Maam

StoneWalker
04-26-2005, 06:48 PM
OMG. I could so hear that in a Texas accent right now XDDDD :D

no problem (mon) :glomp

PATMAN
04-26-2005, 07:33 PM
just because i'm canadian doesn't mean i know alot >_<

KK
04-26-2005, 07:38 PM
Thank you Patman. ^_^

Cut Thru Me
04-26-2005, 08:35 PM
Ey Justice, some people define renders as images of all kinds.

Uhm there's also:

Trendwhore - A person who only creates art which is the, uhm trend right now.

Shunsui
04-26-2005, 10:03 PM
Render (the other definition): Something drawn/composed by you. Like if you were to make the image used for a sig; that's your render.

[I am teh Haruka]
04-26-2005, 10:54 PM
Thanks, some of these terms helped me. ^^;

kazman3
05-02-2005, 06:02 AM
depth: creating the perception of a third dimension with your sig

XxShadowxX
05-22-2005, 04:58 AM
GMV-Gets my vote

just because on one of my battles just about everybody put gmv before the sentence of both people @.@

Shinoda_Ex
06-20-2005, 12:48 AM
Render: PNG file with no background. Used to increase file quality.

Renders: http://planetrenders.net/

Alexander
08-24-2005, 06:10 PM
GMV= give my vote

Sayo
08-24-2005, 06:43 PM
GMV= give my vote
thnx for repeating xXshadowXx

sprite = gif material stock, recon as pixly images a la 2D characters
dingbells (or whatever they're called) = fonts used as images, icons*

Lightning
07-04-2006, 01:50 AM
thanks for the dictionary! its really helpful.

thanks again :),
byakugansan

pedobearr
01-17-2007, 03:10 AM
Is FTW=For the win? I don't know. I'm confused about that.

»straat»
02-20-2007, 07:28 AM
^Yeah FTW nice play

Darko
04-15-2007, 01:19 AM
Contrast: bumping up the contrast makes the picture notably brighter and can limit colours. Lowering it darkens the colour scheme
Saturation: dramatically brightens the dominant colour
Desaturation: converts to grayscale

actually... contrast refers to the difference between two colours, eg black and white are about as much contrast as you'll get, but for example yellow and blue, red and cyan, all have very high contrast, while things like a pale orange and a tan colour would not

saturation refers to the chroma of a colour, or how close the colour is to being a pure hue (a hue being for example red, green, blue, yellow, cyan, magenta, etc,etc)
desaturation means youre taking away chroma or the "purity" of that colour... which, if you go all the way does essentially turn your image into black and white and inbetween

those are the technical art terms, the ones listed above are relative to programs like photoshop which have filters and effects named after the definitions i listed

also transparency should also be coupled with opacity, transparency refers to how much you can see through an object while opacity means how much you cannot see through it, the two are used interchangably between programs

to expand on the list... theres
Tone Your basic hue with both white and black (therefore gray) added to it.
Tint: Your basic hue with white added to it
Shade: Your basic hue with black added to it
masks: basically a covering of part of an image, in adobe terms black applied to a mask means that that part of the image does not show through while white is the opposite
rasters: a set of horizontal lines composed of individual pixels, used to form an image
vectors: pretty much mathematical calculations which contain colour or gradients of colour. Since they are mathematical equations you can resize them without loss in quality unlike rasters
Canvas/Trim: Your basic work area
Margins: lines that help you place components of a composition together inside a page. I wont go into slug and bleed because those arent necessary if youre not printing professionally
Slices: quite literally, used to slice up an image into small pieces. Mainly used to put together web pages from many small components
WYSIWYG: General design acronym that stands for what you see is what you get... an example of this would be a web design program like dreamweaver which has a design view mode
CMYK: Colour mode used for print (cyan, magenta, yellow, black), it is subtractive meaning that when you combine all the colours you create black. ALL your work that goes out for print should be in CMYK or Pantone colours
RGB: An additive colourspace used by monitors and electronics (red, green, blue), has a much wider gamut than cmyk therefore is used for web graphics
Pantone Colours: Just a colour company that you dont really need to know about unless you go into graphic design or the like
Gamut The range of colours in a coulour space. For example, CMYK has a colour space which is smalled than the rgb space because rgb has 255 values of red green and blue which create a gamut of 255x255x255 colours

Chidoriblade
10-22-2007, 06:06 PM
What's CD4?

Heero
10-22-2007, 06:11 PM
http://i26.photobucket.com/albums/c115/byrnsie_13/renders/9thbig4kt.png
http://i26.photobucket.com/albums/c115/byrnsie_13/renders/flamer.png
http://i26.photobucket.com/albums/c115/byrnsie_13/renders/omjpack4r3.png

i cant remember the name of the program that makes them right now

they can make effects like this in sigs
http://i26.photobucket.com/albums/c115/byrnsie_13/narutofix.png
http://i26.photobucket.com/albums/c115/byrnsie_13/ichigo1.png
^the basic uses

link for some:
http://planetrenders.net/renders/thumbnails.php?album=1

chidorikk
01-19-2008, 03:50 PM
FTL=For the loss.

Heero
01-19-2008, 05:16 PM
FTL=For the loss.
and just what in the FUCK does that have to do with GFX?